I can say pretty confidently that over the last 5 years I have made and re-made some sort of grid system in Unity close to a half dozen times. Its not particularly complicated but it is another example of time I’ve wasted. Much like the debugger, I saw another opportunity to add a tool to […]
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Overbuilding a Grid in Unity
![Grid example in Unity](https://beansacquired.com/wp-content/uploads/2020/09/grid-header-1200x572.png)