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The Pineapple Platformer
PC/Web – 2021
Designed by my four-year-old daughter, a small scope game I made to help me get back into game development. The focus of this project was to explore the implementation of a basic procedural generation system. Also, it was made for a four-year-old so gimme a break here.
Crystal Catcher
Android – 2015
Crystal Catcher was a game that I had made to see how the development and publishing process worked on mobile platforms. This game was created and published in about 50 hours over the course of a week and a half. I didn’t know C# at the time and have only recently been brave enough to look at the source code…yikes.